Blender 2.6 - Internal render - Interior design

Hi! Well, i've been working on some interior projects on my own, most of them i'll include in interior tutorials that i'll start publishing soon, so i decided to share some tests of the images that i was experimenting on. I do planing to have more and more topics about blender internal render and it's capability of creating interors. Of course, i'll cover Cycles as well, and i have to say that even now, in early stages, i've done pretty heavy scene interiors, but for now, i do stuff with internal.













Images below are the node setups for the interiors.



Blender 2.6 - Cycles - Grass video tutorial

(Old, but still useful)
Hi! Well, finally i got the chance to upload grass tutorial. I apologize for delay, but now you can take a look. The sound and my english aren't perfect, even i tried to make decent quality, but i think it's accpetable enough. 
It is a bit longer than i expected, but i've tried to go slower just to make sure it is understandable. Now, i personaly prefer this way of creating grass, and one of the reasons for that, is pleasure that i can see the grass as it is in final render. 
The other thing about the video, quality is a bit lower after i've upload it on youtube, and it's not that bad, but when i get the chance l'll replace it with the HD version.
So, enjoy! :)

Here is the .blend file if you need it as a guide or comparison:

Steps:

a) straw sample

b) grass sample

c) ground

d) applying grass as particles to the gournd

e) grass viewport preview

f) closer preview

g) test render

h) fullscreen test render